Innovations
that 3DMath
Explorer
introduce to this field:

Addition
to points, lines and surface (that covered with
polygons) draw types, 3DMath
Exploreruse a kind of volume draw (cubic draw:
that covered polygons on 6 face of cubes)that no
program seems to be use so far. It seems to be a
reform for this field. It could be only possible to
draw real 3D objects (that have thickness or depth
with height and width) in a 3D coordinate system by
using cubic draw. So in reality other programs can
only draw 2D objects in 3D coordinate systems at most.
As a result of this 3DMath
Explorer is only mathematical pilot program that
can draw real 3D objects in a 3D coordinate
system.

3DMath
Explorer
do not use a different pilot screens to draw 2D and 3D
graphs. It uses the same 3D coordinate system (3D math
space) to draw all 2D and 3D curve graphs together. So
that 3DMath
Explorer protects integrity of mathematical
thinking.

Definition
of more than two loop variable (as a result of this we
can define cubical curves with 3DMath
Explorer)

Additional
Parameter Functions:
Addition to parameter functions fx, fy, and fz you can
define 3 additional parameter function with 3DMath
Explorer. With the aid of this additional
functions, definition of cylindrical
and spherical
curves become much more easy.

You don’t
have to
separately define different types of curves in Cartesian, Cylindrical,
and Spherical
coordinates. With help of additional parameter
function definitions all kind of curves can be define
and pilot in the same coordinate system (the Cartesian
coordinate system). It mains that user can completely
master all mathematical properties of graphs because
there is no confusion between different coordinate
system in 3DMath
Explorer. So this is new very important feature
that introduce to this field by 3DMath
Explorer.
(This feature also important to save integrity between
graphics and mathematical way of
thinking)

3DMath
Explorer
has a four view screen (that you can see front, top,
right and perspective view of the graph at the same
time) that used in architectural CED programs
but haven’t been used in mathematical function and
curve piloting programs so far.

There
is not necessary to draw graphs in definite borders.
All curves piloted in an unlimited space (Of course
there are also limitations as a result of computer
nature. The limit of 3DMath
Explorer is the
biggest number that extended numbers type
of computer can take.)

Fogging
Effect: It
can open all components colors of graph towards to
background color to blur the far elements of
graph
.

Showing coordinate
of points that forms curves (Vertexes) with
information like sum of lines length and polygon
surface area.

Some
properties of 3DMath Explorer that exist one by one on a
few other programs too
are;

Perspective piloting
property (drawing near lines, points, est. with their
true length and drawing far ones length a little
lessened depends on their distance.)

Actively
rotating graphs with mouse movements to position where
ever you want to look at and get a view of
it,

Turning
of graphs continuously on certain directions to get
animated pilots.

But below properties can be only found in 3DMath
Explorer.

oChanging
continues rotation direction actively with mouse
movements,

oWhen
you pressed left button of mouse to rotate the graph
with mouse movements. If you rapidly change position of
mouse pointer on the screen then just relies the button,
the graph start to rotate on to this direction with a
first turning speed that gradually slows down and in the
end would stops

Working
with many piloting screens/windows in the same time
(But in 3DMath
Explorer, you can also transfer curves among these
screens.)

Using
logical and relational operators (not, and or, xor,
<, lt, >, gt,<=, le,
>=, ge,==, eq, !=, ne)